Z-RP was created by NAVI. LEGEND OF ZELDA was developed by NINTENDO. All content belongs to its respective creators.
All images belong to their respective artists. All codes and scripts belong to their respective coders.
The skin was created by Alcove. Board Layout was made by NOVA for ZRP exclusively. Do not attempt to steal or emulate anything on this board.
A LEGEND OF ZELDA ROLEPLAY
Welcome to ZRP! We are an non-canon RP site with an original tale taking place within the
lore of the Zelda Franchise. While the events of this site are entirely non-canon, we take advantage of the canons of other
games to explain its story fully. As such, we are located within the CANON TIMELINE. Do you like what you see? If so, feel free
to register and join our story! If you have any questions, you can join our discord, located in our important links!
3/14/20 The staff are working dilligintly on the next plot and introduction to ARC 3 of the site. Over the next couple weeks,
we will be transitioning the plot, organizing boards, and a new location will be added to the site! Please note that Termina will be removed from playable locations
during this process. Thank you for your patience!
[attr="class","Vgentext"] There are some rules when it comes to heading into the dungeon. The first step being to register here for which dungeon you want to head into! However, before you jump into that, there are a few things that you need to understand before running to go on your adventure.
[attr="class","Vgentext"] Standard dungeons could be located anywhere on the map. Just pick an area and make it your own! You could search an abandoned cave, fort, or anything you can think of, as long as it does not parallel an existing Temple. [BREAK][BREAK] Standard dungeons are meant to be easier than temples, and as such do not have final bosses in them. They can have mini-bosses in them, but ultimately you will not be facing a larger boss at the end with a giant golden chest. [BREAK][BREAK] Loot will be decided by staff, however if you're looking to get rare items, you may want to dive into an actual temple. Standard dungeons will normally only drop rupees, weapons, and if you're lucky, a weak magical weapon.
These are some dungeons you may find familiar; although some of the information has been altered for the sake of our plot. Please read the info accordingly, as some of these dungeons may be restricted unless you talk to whomever is ruler of the territory it lays within. [BREAK][BREAK]
THE FOREST TEMPLE
Located within the lost woods, it has been sleeping for many years until recently. Due to the influence of the Fairy Queen Aseilia †, there is legend that incredible artifacts lay hidden if you can prove yourself worthy by defeating the final boss.
THE FIRE TEMPLE
Located on Death Mountain, it is known to be within the heart of the volcano. An incredibly sacred and well known area to deem yourself worthy as a "sworn brother" of the Gorons, many become motivated to defeat the boss within the temple lair to prove themselves as a champion. It is tradition for every goron once they become of age (along with several others of their age - 16) to receive their blessing from the Goron Chieftain and complete the dungeon. [BREAK][BREAK] ***All non-goron races are required to use red dye when entering this dungeon. [BREAK][BREAK]
THE WATER TEMPLE
Located at the bottom of Lake Hylia, this temple is heavily secured by the Zora Monarch's guard, due to their sacred treasures hidden within. If you can persuade the queen, Lady Thetis † to allow you entry, you and your party will find what terrifying beast lays within. [BREAK][BREAK] ***All non-zora races are required to use blue dye when entering this dungeon. [BREAK][BREAK]
THE SHADOW TEMPLE
The sleeping grounds for many defected Sheikah who were buried beneath Kakariko Village, it is said that many unrest spirits still haunt the halls of this dungeon, waiting for newcomers who try to earn glory from the Sheikah Clan. Often times, the Sheikah Council will appoint a party to put the spirits at rest, however it will be very difficult for them to trust an outsider. If you are able to win their trust, you're in for a terrifying quest. The Sheikah Council is played by staff NPC's. [BREAK][BREAK] ***In order to gain access to the Sheikah Temple, you must have a Lens of Truth (if you are not a sheikah) and state your case to @navi . [BREAK][BREAK]
THE SPIRIT TEMPLE
It is considered to be a great honor by the Gerudo Tribe for someone to be able to complete the Spirit Temple. While the Gerudo city is completely restricted to the male race... if you can prove yourself worthy by defeating this temple, you will be granted access as well as be seen as a champion. [BREAK][BREAK]
THE SKY TEMPLE
A temple located within the base of the Sky Rito, it is considered a trial for all those who wish to become apart of the monarch's official guard. While getting there (if you can't fly) may seem like the hardest part, getting the official permission of the monarch may be your biggest obstacle yet.
Here, you can find all of the official information about the Labrynnan Temples. Because this timeline is separated from the Oracle series, each temple has been individually created with their own original lore.
THE FAIRY TEMPLE
Located within the Fairies' Woods, the Fairy King of Labrynna watches over it carefully to make sure that outsiders do not enter or try to tarnish it further. A quest he offers to those he deems worthy, he will bless those who succeed in diminishing the ever-growing threat of monsters repopulating. [BREAK][BREAK]
A temple located in the ridged mountain range of Labrynna, it was built as a temple of worship for the foundations around them. Overtime, the temple became abandoned due to the dangerous travels required to enter this place, but the Goron people still watch over it carefully to make sure that the monsters do not enter their village. Should any travelers come to explore this dungeon, they will receive a hearty reward from the Goron Chieftain. [BREAK][BREAK]
The now extinct race of lizard people that once lived on this island had been known as dragon tamers across the three kingdoms, however, due to the fear that the Tokay King Varis had given his people of their potential to burn down their forests, the King of Labrynna (at that time) had his armies to conquer their people and wiped out the lizard race over 300 years ago. The island was then sold to a duchess of Holodran decent. It is said that the remaining dragons seek refuge in this temple, being unwelcome to strangers. [BREAK][BREAK] ***his temple requires red dye for non-goron races. [BREAK][BREAK]
DUNGEON OF STORMS
Located in a cave on the edge of the Sea of Storms, there was once a point in time when the Zora people of Labrynna had attempted to make an underground tunnel that led to the mainland off of the isle. While it failed, they used the remaining space as a shelter from the harsh waves during tropical storms for centuries. It became overrun by sea monsters and now the Zoran Monarch requests the aid of volunteers to wipe them out every few months for a magnificent prize. [BREAK][BREAK] ***All non-zora races must use blue dye in this dungeon. [BREAK][BREAK]
Ambi Tower is a massive structure made of stone that was built to the heavens hundreds of years in Labrynna's past by the order of Queen Ambi. However, after Veran arrived in the past, she manipulated the construction of the project and began using the tower for her own purposes. There are rumors of the Labrynnan Royal Family once coming of necromancy decent, and the fear of that magic spreafing must be contained within the tower. Perseus Elein hand selects people to keep the magic within that temple at bay every few months. [BREAK][BREAK] ***This temple requires the lens of truth if you are not a Sheikah.
Here, you can find all of the official information about the Holodran Temples. Because this timeline is separated from the Oracle series, each temple has been individually created with their own original lore.[BREAK][BREAK]
Once an underground village used by warriors living in the cold winds of this forest, it has been taken over by monsters. Many believe that the souls of the dead torment this area, being overrun by stelfos. The Fairy Emperor gifts any who wish to enter a magnificent prize if they succeed in defeating the boss. [BREAK][BREAK]
Once a fort bandits used as a way to ambush traders and merchants, it was abandoned due to the monsters that began appearing from the hidden entrances underground leading to caves. [BREAK][BREAK]
Once used as a castle for the Sunken City, it was abandoned when the city began to flood. It is now crawling with monsters with a mysterious creature lurking the lower levels. The Zora Mayor of Sunken City will reward any willing travelers who are able to defeat the monster. [BREAK][BREAK] ***This dungeon requires non-zora races to use blue dye. [BREAK][BREAK]
A temple located on the tip of Mt. Cuccoo, it was used to worship the sun, but was ultimately abandoned due to the monsters lurking the mountains around it. The Goron Cheiftain of Holodrum gives hefty rewards to those whom slay the beasts within. [BREAK][BREAK]
The Samasa Fortress was once used as a shelter from the harsh winds and heat of the desert, being the only fortified location able to keep the monsters that scavenged it out. After a civil war within Holodrum, the fortress ultimately fell and became uninhabited for many years, opening it up as a habitat to monsters. There is said to be a lot of gold within this temple, and if you can manage to collect it, the royal guard of Holodrum will reward you heavily.
The maximum amount of monsters you may spawn in a STANDARD DUNGEON is 15. The maximum amount of monsters you may spawn in a TEMPLE is 30.
[break][break] Maximum amount of monsters per dungeon dive ensures that players do not abuse the system of Player Controlled Monster Spawn. Dungeon Dives do not HAVE to reach the MAXIMUM amount of Monsters defeated, that is just the highest number you can defeat in a dungeon dive before creating a new thread. This controls inflation of rupees, and item drops.
[break][break] Registration of Dungeon Dives: [b]USERNAMES:[/b]