Deleted
Séale
Sept 3, 2017 19:17:31 GMT -5
Konungr of Hyrule likes this
Post by Deleted on Sept 3, 2017 19:17:31 GMT -5
Séale
Can I really be the hero?
PERSONALITY
Despite her importance to Hyrule and the fate of Link and Princess Zelda, Séale has a rather introverted personality. Shy and demure, the young Zora has been conditioned to keep her thoughts and feelings to herself, stay out of the attention of others, and remain as nothing more than a shadow to the Princess of the Zoras.
Séale is the princess's handmaiden, and though her rights as an individual have been stripped away from her, she finds herself very fortunate to be so close to the royal family. The princess is her best friend, even if they live completely different lives separated by class and status. Séale does not mind, if anything it's a way to vicariously live her life as a princess herself. She tries not to let it get to her head, though. It would not do to let her imagination run away from her. Séale can't have too many dreams; she's just a simple handmaiden, after all.
Still, she loves listening to ancient stories and legends of yore and secretly wishes she could cast aside her servile chains and live a life of adventure and purpose. A purpose greater than serving the royal zora family, where she could be her own Zora, live her own life, and maybe ... though it might be a stretch ... find love.
She does not know her parents, nor does she believe she ever will. Her name, Séale, is the only thing they were able to gift her, the only link outside a life tied to the royal family. Named after an ancient mythical creature, legend states that the séale was stolen away from the sea. Until the séale finds her coat, she is forced to remain on land, living with a family that is not truly hers. Séale knows the legend, and wonders if she might ever find her own lost coat.
This innate desire for individuality has always resided in Séale, but it has not been until recent times that it truly started to manifest. Through a deep forgotten connection to Princess Ruto, Séale is beginning to find a sense of stubbornness blooming inside her. She finds herself disagreeing more often, frowning upon decisions she would not make or approve of. It's in stark contrast from her usual quiet self. As a handmaiden, Séale is not supposed to have opinions. Finding that she does, and that they conflict with her duties as a royal handmaiden, has put her in a position of doubt and uncertainty.
LIKES [attr="class","scroll"]
| DISLIKES [attr="class","scroll"]
|
MOTIVATIONS [attr="class","scroll"]
| FEARS [attr="class","scroll"]
|
HISTORY
Not much is known about Zora history, living life away from the mainland and isolated in their own little domain within the sea. What has been known in the 400 years since the events of Twilight Princess is that when the waters surrounding the mainland had become too wild and dangerous for travel, the Zora Royal Family was deposed, the Zora people claiming they had lost their divine connection with the Goddesses and thus brought upon this misfortune themselves. Banished from their domain, the royal family and a few loyal followers sought to regain favor with the goddesses by facing the stormy waters head on.
No one returned.
Zora's Domain was left in a state of turmoil. With the royal family exiled by its own people, there was no one left to rule or guide the Zoras and their waters. A few prominent families rose to combat for the throne, until eventually it was claimed and a new royal family established.
Séale's story begins with her birth. It had always been tradition in the Zora Royal Family to select a handmaiden to the newly anointed princess, and it was always the next female born, so that the handmaiden could not use her age as an advantage or influence. Born a few months after the birth of the princess, Séale was chosen to fill this role. Taken away from her parents and family, she was brought up in the royal household, taught to tend to the princess and care for her as any loyal servant would.
Living in such close proximity but leading two very different lives, Séale and the Zora Princess still grew to be fast friends, nearly inseparable unless it was necessary for diplomatic reasons. Séale accepted her lot in life. It had been ingrained in her that she was so fortunate to have been chosen, that she would never need to worry about living her life as a commoner and that all her needs would always be taken care of, that she had no reason not to accept it.
In her early years she never had to think much about her true family. The royal family was hers, even if she happened to be a simple servant. She enjoyed playing with the princess, making her fins pretty and doing her make-up so that she was presentable to the Domain. She liked hearing the gossip and the stories, especially the stories, so much that she would often lose herself in them. When asked if she ever found them fascinating, if she ever might want to go on an adventure like Link or Zelda or Princess Ruto, Séale would always blush and shake a bashful head. They were just fun to listen to, she would say. She could never go on such wild adventures. It was much too dangerous, and she would much rather stay by her princess's side. This seemed to satisfy the storyteller, who was beginning to suspect Séale's attention was a little too invested in fantasies.
It was a secret life she led, envisioning herself going off on grand quests, saving the realm with a wonderful magical sword or artifact, and providing hope and light in such dark times. Her dreams were even as simple as reuniting with the family who were forced to give her up, her only connection to them being the name they gifted her before she was taken away. Handmaidens were not allowed such wild fancies, but still, Séale entertained them privately, where no one, not even the princess, knew her deepest desires.
As Séale grew up her imagination grew with her, and she began finding herself abandoning the naïve handmaiden who would follow her princess and the royal family blindly. She sometimes said so, a disagreement here, a look of disapproval there, which always resulted in a proper beating until Séale remembered her place. She was not to have an opinion, she was not to challenge the royal family in any way, shape, or form. Yet she did, or wanted to. It was difficult, but Séale had to relearn how to keep her mouth shut on certain issues, until once again she was the perfect handmaiden. She was just no longer happy about it.
Now that the Triforce has been split into a thousand shards, Séale is beginning to hear things. A faint whisper, the pluck of a harp's strings. When she turns her head, nothing is there and the noise disappears. She has not told anyone of this, and it unnerves her. She wonders if she's starting to go mad suppressing a piece of herself that simmers beneath the surface. For now, she tells herself to ignore such things, to pay them no heed. She's stronger than that. And sometimes it works.
But not always.
APPEARANCE
Not much is known about Séale's family as she was stripped away from them at birth, but what is clear and apparent is that she comes from an old and pure bloodline. Lacking the more human qualities of the newer Zora families, Séale is still mostly aquatic in appearance, with grayish blue skin accented with dark blue splotches, deep dark eyes that lack whites and irises, long fins that protrude from her arms, and a porpoise-like tail that is attached to the back of her head.
With the more humanoid appearance the Zoras have adapted as of late, clothing is more prominent in their society, but Séale's more ethnic appearance allows her to get away with less. As a matter of fact, she is encouraged to wear as little clothing as possible in the tradition of ancient Zoras. A simple halter top and two long flowing veils are all she wears, both a maroon color to accentuate her skin.
Taught to keep out of sight and always defer to others, Séale is most often seen with her head down, avoiding one's eyes. Her hands are always crossed in front of her body, in part to keep herself as small as possible, and in part to close herself off if anyone deigns to give her attention. Occasionally she will look up if something catches her interest, but she is always quick to remember her place and drop her gaze.
She rarely smiles unless she is in the company of her princess, again, a way to act demure and shy away from unwanted attention. With the way she holds herself, always standing off to the side and waiting until she is spoken to, one might think she is simply timid, which is not entirely untrue. A tongue too loose can cause trouble for a handmaiden, but if one can manage to get into her comfort zone and allow her to open up naturally, they will find she can be quite passionate about certain things.
When she does smile, it's like sunbeams filtering through the water, a twinkle in her dark eyes that seem to shimmer. Her dorsal tail flips and twitches whenever she is excited, and when no one is watching, Séale likes to spin in the water.
INVENTORY
WEAPON
FISH BONE DAGGER
Rank: Common
Type: Dagger
Handling: One handed
Description: Though she is by no means a warrior, Séale's fish bone dagger is an elegant weapon given to her to defend against the monsters of Hyrule and the more dangerous aquatic life of Zora's Domain. The blade is made of fish bone, and has been elegantly carved with an arcing blade and hooks. Three emblems of Naryru's Pearls have been set on each side of the weapon, one on the blade, and two on the twine-wrapped hilt. Currently, the blade is defunct of magical attributes.
MAGIC
WATER BENDING
MAGIC TYPE: Water Elemental
NAME: Water Bending
RANK: Common
CLASS: Offensive
DURATION/COOLDOWN: Duration: 1 post. Cool down: 2 posts
DESCRIPTION: Séale can manipulate water to a certain degree, letting it flow through the air and strike objects and enemies. Currently, Séale has a very limited range of the spell: There must be a source of water nearby and she can only make a simple whip, which still stings really bad. As mastery over the spell continues (i.e., more Triforce shards are collected), Séale will be able to perform greater feats and expand the class to defensive arts as well.
WATER HEALING
MAGIC TYPE: Water Elemental
NAME: Water Healing
RANK: Common
CLASS: Defensive
DURATION/COOLDOWN: Duration: 1 post. Cool down: 3 posts.
DESCRIPTION: Using water, Séale can soothe your wounds and comfort your weariness. At the moment, she can only heal minor injuries, which will leave a pink scar in its wake. Recipients will have their pain removed and will feel refreshed. As Séale's mastery grows (i.e., more Triforce shards collected), she will be able to heal more drastic injuries, though it will take more time for her to perform the spell.
TRAITS
Diplomacy: Apprentice
Social Etiquette: Master
Intimidation: Novice
Persuasion: Apprentice
Tactics/Leadership: Apprentice
History/Religion: Journeyman
Geography: Apprentice
Arcana: Master
Weapon Proficiency: Novice
Hand to Hand: Novice
Endurance: Apprentice
Stealth: Journeyman
Acrobatics: Novice
Horse Riding: Novice
Swimming: Master
Musician: Adept
Domestic Affairs: Master
Gossip: Adept
Social Etiquette: Master
Intimidation: Novice
Persuasion: Apprentice
Tactics/Leadership: Apprentice
History/Religion: Journeyman
Geography: Apprentice
Arcana: Master
Weapon Proficiency: Novice
Hand to Hand: Novice
Endurance: Apprentice
Stealth: Journeyman
Acrobatics: Novice
Horse Riding: Novice
Swimming: Master
Musician: Adept
Domestic Affairs: Master
Gossip: Adept
PLAYER ALIAS: Rynn
FACE CLAIM: Lana -- Pokémon
REFERENCE: Google le Search
ALTS: N/A.
[googlefont=Oswald]
[googlefont=Raleway]
[googlefont=Roboto]
[newclass=.scroll]height:75px;overflow:auto;width:205px;padding-right:10px;margin:5px;[/newclass]
[newclass=.scroll::-webkit-scrollbar]width:0px;[/newclass]