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A LEGEND OF ZELDA ROLEPLAY
Welcome to ZRP! We are an non-canon RP site with an original tale taking place within the
lore of the Zelda Franchise. While the events of this site are entirely non-canon, we take advantage of the canons of other
games to explain its story fully. As such, we are located within the CANON TIMELINE. Do you like what you see? If so, feel free
to register and join our story! If you have any questions, you can join our discord, located in our important links!
11/12/21 GUESS WHO'S BACK! Thats right, and we are cooking up a good ol reset for everyone. Please be patient as things will be a little empty as we archive. Pop into discord if you have questions.
The sands often hid her hideaway, but tonight the winds of the desert were quiet, almost ominously. Nynaeve had been told to expect company, but being tasked with watching over the Princess of Hyrule wasn't what she had expected when taking her prisoners. She had desired to watch over her charges, not the whim of Majora, but she had no place in telling her Goddess what to do.
But she could still voice her frustrations, and Majora bestowed upon her a great boon.
She sat with Zelda bound at her feet, but her eyes were closed, focused upon another viewpoint, of sorts. She watched from other eyes that stood over Sappho, Alfonse, and Perrin, movement not her own, nor speech or touch. But there was the warm embrace of familiarity, that sense of togetherness, as Majora took her form and let her watch on in what happened. The inevitable heroes would find the first prisoners easily, but Zelda was further back, through magic traps.
---
Majora, admittedly, was excited for the prospects of what had happened. Eleazar had sent the hero her way, and from what she had gathered, he had tagalongs. Though he was of interest to her, there wasn't time for that, and she trusted her vessel would perform her task well enough.
But for now, some fun. She nudged the prisoner with the golden hair, the one Nynaeve disdained, and spoke.
"Up. I want you awake when they get here."
Notes: Gee Jade, how come you get to have TWO Nynaeves?
For how long she had been in service of her goddess, she had never once seen the land of Termina. There was always the method to go, but she had never had the curiosity until the idle musings of her Goddess led her there. Much downtime was to be had while events unfolded, so why not go to an entirely new land?
The dynamic of Clock Town was rather reminiscent of the Castle Town of old in Hyrule, Nynaeve noted, and she felt something very... Off about being there. She had a rough idea of the difference between the flow of time between the lands, but not enough to see if that was what would place it.
Keep an eye out for the interesting. Perhaps a little scouting is in order, dear.
She crossed one arm across her chest, resting her other elbow on it as she held her chin, looking. There was much unique to this land, but nothing to her particular interests. Nothing catching her eye...
But then the cry for selling reagents caught her eye, and she turned, watching the crier handing a swordsman a pouch of some sort, and she felt a flicker of interest from the Goddess about the recipient. But, instead, she walked forward to the cart, looking upon the reagents and materials offered before her, moving to the front of the crowd. She still held her chin in hand, as her eyes flitted from material to material, before raising to the merchant.
"You offer the mundane and speak for it as mystical. How intriguing, I never knew a man could make a profession of digging around the mud for scraps."
She didn't wait to watch the merchant's eyes narrow in suspicion, but instead turned away, head tilted to look at the swordsman.
"Whatever he paid you, mercenary, I do not suggest using it. On;y trust the payment of those that actually know what they're doing. Not these shills that call themselves apothecaries."
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Curabitur neque enim, vestibulum vitae tellus sit amet, ornare egestas ex. Vestibulum nisl mi, pulvinar lobortis accumsan quis, mollis ut nibh. Maecenas aliquet velit neque, id sagittis est efficitur ut. Morbi quis porttitor purus. Curabitur quam elit, cursus venenatis libero mattis, porta feugiat elit. Donec convallis malesuada turpis, sed pretium turpis porta quis. Pellentesque euismod, sem ac iaculis sagittis, metus purus consequat mi, id sollicitudin massa velit ac lorem. Proin rutrum dictum arcu, eget tristique tortor aliquam vel. Fusce quis odio ac neque varius suscipit fringilla ac sapien. Etiam vitae elit efficitur enim tempor imperdiet. Fusce et magna arcu. In mollis diam venenatis tellus feugiat, dictum faucibus felis mollis. Praesent nec nisi iaculis, tempor nunc a, porta odio.
Her initial response was to lift her cards, eyes darting to them, and an elbow rested on the table, chin put on her flattened hard. She slid her cards to the side again, and smiled at the young boy. Lincoln was his name. Brave for a human, but with a boldness she appreciated.
“More man, you say? Darling, I’d not seen a man in here before you walked in. It’s hardly a comparison to compare their endowment to yours. Only those truly… Exceptional can catch the interest of a Gerudo, and doubly so for myself. I meet your raise.”
She slid the appropriate rupees forward, eyes going back down to the table. The other two jacks were in her hand, and she was waiting to spring it. However, there was still a round of betting, so she had to wait. A laugh was coaxed from her when he discussed his desire for something red and exotic.
“You weave honey-dripped words like the elders of my people weave clothes. But I’m ever so curious to see if you meet to your promises, via.”
Her own drink was brought to her, and she sipped the ruby wine from the goblet, relaxing back in her chair as opposed to the table. Every movement, every fiber of her body, every action was laced with practiced grace and delicacy, as she batted her eyes. This one could be useful to her, and good company, to boot. She wanted to push further, see what happened.
“Not many appreciate a gem of the desert such as myself. I am Nynaeve, of the Gerudo. This certainly isn’t the desert of my people, but regardless… I find reason to be here. What’s your story, boy? I do love stories, after all. Or maybe words aren’t your forte, and you’ve other talents with that cute little mouth.”
Her hand suddenly went to her cards again, and she looked from them to Lincoln.
“Looks like this might be your lucky hand. We’ll see what the cards have to say, won’t we?”
Two cards were thrown at her as she was spoken to, and her eyes flitted up to her newest gambling partner, words forming in response almost as quick as the compliments from their mouth.
”Well, thank goodness some men have dignity. Though my pockets won’t be charitable if you…”
She trailed off as she looked closer at the youth in front of her, eyes narrowing. This one was different than most men that offered her a compliment, more… Different indeed. Her eyebrows raised, and she smiled, resting her chin on her hand. It was common for some Gerudo youth to realize the feminine life wasn’t for them, and embrace one of masculinity instead. They were not scorned, but accepted, and left when they came of age to travel with the other Gerudo men. They were a special group among the Gerudo, and one heavily celebrated. To see a human one pleased Nynaeve.
”Actually, I’m game. It isn’t oft that I see a via like yourself outside my people. I welcome you to my table, and thank you in advance for your rupees, as well as your company. But tell me, what does such an intriguing specimen such as yourself do in a run-down little town like this?”
She looked at her own cards, and the dealer’s, and put several red gems on the middle of the table, with a smirk.
”And keep talking to me like that, and I might just have to ask what it’ll take to make you sweet talk me more, little via. You’ve quite a way with words and all.”
Notes: Navi and I coined terms for trans people in the Gerudo language.
Labrynna was always a quaint little land to visit, having seen its fair share of tragedy and rescue throughout its time as an established kingdom. There wasn’t many established Gerudo in the land, but when they showed, it tended to attract attention. Nynaeve despised this. She was there on work for her King, not as something to gawk at. Gerudo might be beautiful, but they weren’t something to parade and show off, even by themselves, they were a proud people.
A visit to one of the other witches in the land was her goal for her visit there, to pick up ingredients she needed for a potion. Establishing longevity was certainly hard, and in fact, she had already met the witch. But potions took time, and time was what she had to kill. So she wrapped herself in Gerudo cloaks, and took to the shops of Lynna City, browsing what they had. Little trinkets caught her eyes, potential focuses for charms and hexes. She had purchased several odds and ends, namely some feathers and regents, and a small little crystal with a red gemstone inside, which looked much like part of a bigger piece. That was a gift for her witch friend. Some seeds from the trees that grew around the land were sold, and she left with a few rupees left, eyes set on a bar. Her king would be fine with her enjoying a couple drinks, probably.
That was how she found herself in the bar, sat at the gambler’s tables, playing cards with them. A sly wit and plenty of bared cleavage was enough to distract them from the game so she could capitalize on it, and she cleaned them out. Instead of leaving when they did, she waited, curious what company would come next. She took a dainty sip from her drink, and looked around. Did anybody catch her interest?
Living for centuries upon centuries certainly has an effect on a person, and Nynaeve is no exception to this rule. Gerudo children did give her the name “Old Hag” for a reason, as they were thoroughly convinced she had taken a jump off the deep end long before they were born. In truth, Nynaeve simply prefers the company of herself, often muttering thoughts out as she works on her spells and potions. Lately, however, people have noticed the murmurs are more like conversations than musings. She isn’t unkind, or cruel to others, but instead comes off as rather introverted, as the witches have seemed to be. She works happily for the family and counsel of the Gerudo king alive at any given time, happy to give advice when needed.
However, this isn’t to say she lacks a sinister side. She is quite capable of working against someone’s true motivations if they have angered her or her kingdom enough. She first and foremost works for herself, and though she is willing to work for others, it is either in her benefit or at a great cost. She didn’t survive all these centuries off charity, after all. Enemies can expect her sweet demeanor, up until the point that she watches them eat the laced chocolate so graciously given to them by a child she conscripted.
In terms of herself, Nynaeve is relatively comfortable, happy with her looks, and quite capable of seducing other Gerudo. Seduction is always at a benefit, however, and rarely leads to commitment. It’s simply a means to an end. As is friendship and connections. Everything must benefit her, or it is irrelevant. Such is her way of life, a way of life that has kept her alive for so long. Selfishness is survival.
LIKES
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Solitude: The best work is done alone. When nobody is there to interrupt her, that is when her work truly excels. Besides, why would she want to give her secrets away? It's better if everyone is kept ignorant.
Stories: Often, her payment for potions and salves is a simple story. She is fascinated with what people have gone through, listening to their tales. She prefers them to be true, however, and has a knack for knowing when people are lying.
People who listen: She's been around the block a few times, and hundreds years of life have kept her mind sharp. She likes it when people take her advice to heart, trusting her as a source of good information. After all, she's seen it all, and lived to tell the tale. Why shouldn't they?
DISLIKES
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Competition: Nobody else makes spells and potions like her. If someone tries, they are insulting both her skill and intelligence, and that is intolerable. She will attempt to run anyone opposing her from the village, but this doesn't mean that some people have went missing that angered her.
Direct fighting: She isn't the most physical fighter. Though she acknowledges the use of martial prowess, she sees no use to partake in it. Indirect combat is much better for her, due to lack of strength and a weapon to use. A poison snuck in someone's waterskin works much better than a sword in their neck.
Public appearances: She isn't a fan of speaking in front of big groups of people. The better she stays in the shadows, the better. it keeps suspicion off of her, and makes her life much easier.
MOTIVATIONS
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Serve her people: Her goal through her life has been the betterment of the Gerudo people, and nobody else. Prosperity through the land will, in some way, be directly at her hand, and at any cost to other people. Of course, she gains from this, as well, but it's just a happy side effect, no more and no less.
Live forever: One doesn't stay alive as long as Nynaeve does without wanting it, and she will do whatever needed to keep doing so, including keeping her spells to the death - preferably the other's.
Watch the world go on: She's seen much, and every generation brings something new. She knows secrets others don't, and she wants to learn more. In her mind, she is just an observer, doing what she must to put the world right (which is rather subjective, but that's beside the point.)
Live forever: One doesn't stay alive as long as Nynaeve does without wanting it, and she will do whatever needed to keep doing so, including keeping her spells to the death - preferably the other's.
FEARS
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Death: First and foremost, Nynaeve is afraid of death. In paranoia of this, she has made many potions and salves over the years, perfecting her alchemy to extend her eternal youth, as well as cure ailments she may catch.
Failing her people: Nynaeve has always played a role in keeping the Gerudo stable and prosperous, so if they were to fall, she would take responsibility upon herself and try to fix the issue. No matter the cost, the Gerudo must prosper.
Cats: The beasts are bad luck in Gerudo cultures of old, so Nynaeve has a disdain for the beasts, bordering on a full-blown fear.
HISTORY
Nynaeve’s history isn’t explained better as her own, but rather as the history of the Gerudo as a whole. She has spanned multiple generations since she was born to the world, raised as a child by her successors, the child of the Gerudo King at the time. As was customary for those with great magical prowess in the Gerudo, she was taken under apprenticeship of the witches Koume and Kotake, the elder witches of her people. There, she learned spells and salves, potions that could cure lameness, and poisons that could kill a Dodongo. She grew proficient in the art, her apprentice lasting twenty years before she was seen as equal to the old witches. With this, she was able to take their place, and they passed on their powers, finally letting death take them.
Her history, though, had just started, and she spent the better part of a normal Gerudo lifespan perfecting a potion for eternal youth. She played advisor to the new king, the singular male born of the Gerudo, and helped defend her homeland from attacks by bandit Shiekah and Goron. Eventually, the potion was finished, and in taking it, she found it had worked. This elated her, but she knew it was a secret nobody else it could have. Thus, the Gerudo witch faded into obscurity.
She was in and out of history for some time, a wanderer that lived far in the desert. She made several big moves for her people, however, such as healing an ailed king, or using her magic to ward off a giant dragon attacking her homeland. She has only resurfaced recently as the Goddesses ripped their power from the three vessels, Triforce shattered. Once again, she is at the side of the Gerudo king, his mage in power, right hand, and most trusted advisor. She seems different than the stories describe her as, however, more paranoid of other races, and rather reclusive, working on spells late at night.
APPEARANCE
SHES HOT AS FUCK
MAGIC
+ Super Strength: Because they are tall warrior women, they are very strong and able to fight back at equal or stronger strength of warrior men.
+ Heat Resistance: The Gerudo live in the desert, and have thrived in it for centuries. Because of this, they are able to withstand the scorching heat of the sun - this does not, however, give them resistance to fire.
REGENT POTENTIAL: When mixing a potion, Nynaeve's magic inherently alters the nature of the regents to where they are just that more effective. A potion that restores stamina suddenly makes somebody move a little faster, and healing potions seem more effective, for example. Nothing too drastic, just slight buffs.
WEAPONS
Wooden Staff
EXTRAS
MAJORA'S MASK
PLAYER ALIAS: Jade FACE CLAIM: Morrigan - Dragon Age REFERENCE: Rynn ALTS: a lot