Z-RP was created by NAVI. LEGEND OF ZELDA was developed by NINTENDO. All content belongs to its respective creators.
All images belong to their respective artists. All codes and scripts belong to their respective coders.
The skin was created by Alcove. Board Layout was made by NOVA for ZRP exclusively. Do not attempt to steal or emulate anything on this board.
A LEGEND OF ZELDA ROLEPLAY
Welcome to ZRP! We are an non-canon RP site with an original tale taking place within the
lore of the Zelda Franchise. While the events of this site are entirely non-canon, we take advantage of the canons of other
games to explain its story fully. As such, we are located within the CANON TIMELINE. Do you like what you see? If so, feel free
to register and join our story! If you have any questions, you can join our discord, located in our important links!
11/12/21 GUESS WHO'S BACK! Thats right, and we are cooking up a good ol reset for everyone. Please be patient as things will be a little empty as we archive. Pop into discord if you have questions.
[attr="class","Vgentext"] This is a master list of items, magic, weapons, and pets that you can buy. While some of them will allow you to buy a SLOT to CREATE your own item/magic, others are canon to the game and can be bought here for a price. [break][break] Please make your own thread in this section called "CharacterName's Upgrades" and post what you will be purchasing from this store only in that thread. You will continue using that thread every time you wish to purchase something.
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[attr="class","Vcanonname"]items
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[attr="class","Vartifactname"]Fairy in a Bottle: 200 Rupees
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[attr="class","Vartifactinfotxt"]This allows you to resurrect your fallen character if they die in a DEATH ENABLED thread. Kokiri are granted these for free, however it will sacrifice their fairy guardian. They must rebuy this to regain a new fairy guardian.
[attr="class","Vartifactinfotxt"]A red potion will allow you to heal your character of any wounds they may currently have, this can also repair limbs or even construct new ones. (limit one per customer at one time. These can be used in combat). Red potion only has one use per bottle and must be bought again once used.
[attr="class","Vartifactinfotxt"]This item may be used to flee from a topic that is death enabled. It must be used BEFORE your character has been fatally wounded, but can be used at any point either before or during combat. Users must then leave the thread completely and cannot return to it. Smoke bombs have one use per slot and must be bought again if used.
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[attr="class","Vartifactname"]Red Dye: 20 Rupees
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[attr="class","Vartifactinfotxt"]Red dye allows the user to enchant their clothing so that they may withstand intense heat and fire. It must be used to enter Fire based temples. It only has one use and must be rebought to use again.
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[attr="class","Vartifactname"]Blue Dye: 20 Rupees
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[attr="class","Vartifactinfotxt"]Blue dye allows the user to enchant their clothing so that they may breathe underwater and swim like a Zora. It must be used to enter water based temples. It only has one use and must be rebought to use again.
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[attr="class","Vartifactname"]Lens of Truth: 200 Rupees
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[attr="class","Vartifactinfotxt"]The Lens of Truth allows users to see past illusions of equal or lower rank to the character. It can work well against Sheikah with shadow magic, and must be used to enter shadow based temples.
[attr="class","Vartifactinfotxt"]Din's Fire covers the entire aura of the person in intense flames in order to make enemies fall back. It will automatically kill all dungeon monsters within a room but will NOT kill a boss. Din's Fire may only be used once per thread.
[attr="class","Vartifactinfotxt"]Nayru's Love creates a blue crystal-like shield that envelops the user, preventing them from taking damage. It will NOT protect you from Dungeon Bosses. Nayru's Love may only be used once per thread.
[attr="class","Vartifactinfotxt"]Farore's Wind allows the user to teleport from one location to another at ease. It can be used within dungeons to allow for yourself and others to escape if they are in danger. Farore's Wind may only be used once per thread.
Throughout each of the games, there are many reoccurring characters and/or positions that make a Zelda environment much more nostalgic. In order to keep that feel, we are keeping a record of familiar positions and who they are played by or if they are open. [break][break] Becoming a "canon" archetype to the game is entirely optional. Do not feel pressured to pick one of these roles if they do not call to you! There will be plenty of opportunity for your characters to grow outside of this list to become notable. [break][break] **NOTE: Some roles will require roleplay samples. This is because they are major roles and we want to make sure that the RP'er is dedicated and adept in plot oriented character creation and RP. They will also require maximum effort for an application, giving staff the right to break down your application and hold it to higher standards. We don't ask you to be godlike, we just ask you to put effort and quality in. [break][break] Roles with a "*" next to the title require roleplay samples.
None of these dates are considered to be canon to the ACTUAL LORE of the games. We at ZRP have taken it upon ourselves to estimate and create a plausible time that each of these events took place, to give us a better understanding of events of the past. [break][break] Most of the information below is canon to each of their specific games. This means that they contain heavy spoilers for the FOLLOWING: Skyward Sword, Minish Cap, Four Swords, Ocarina of Time, Majora's Mask, and Twilight Princess. It is not required for you to read this! This is simply to give people an estimate of how long ago certain core events of our history took place. [break][break] Sprinkled into each area of canon is accents of fan theory from not only the creators of ZRP, but various game theorists online. Please note that any information that is considered non-canon belongs to the rightful creator of said theories.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 10,400 YEARS AGO - CREATION OF THE WORLD AND TRIFORCE
In the beginning, there were three old gods, also known as the golden goddesses. Together, they created the earth and sky. Din, the goddess of power, created the land. Nayru, the goddess of wisdom, created order. Farore, the goddess of courage, created the diverse inhabitants. [break][break] Upon leaving the world, the goddesses left behind the Triforce - three golden triangles. It is said that any wish the possessor of the Triforce desires will come true. [break][break]
THE TRIFORCE
[break] The golden goddesses departed from the world they created and left the Triforce in the care of the Goddess Hylia. It is unknown why the Triforce was left behind. [break][break] The Triforce grants wishes to those who touch it. Because the Triforce does not distinguish between good ro evil, any wish can be granted. [break][break] A strong heart, innate ability, and a balance of the three virtues (power, wisdom, courage) are required to be granted a wish. If one who does not possess the balance of the three virtues touches the Triforce, the three pieces split apart. The finder is left with the piece that personifies what he or she values most. The other two pieces will appear on the hands of two individuals, chosen by the will of the goddesses - a member of the Royal Family and the spirit of the hero. One must reunite the three pieces in order to obtain true power.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 8,400 YEARS AGO - THE ANCIENT BATTLE AND THE GODDESS HYLIA
During the era of the goddess Hylia, many demons arose in pursuit of the Triforce. The leader, Demise, the Demon King, tried to take over the world with his evil powers. After a battle against the demonic forces, Hylia gathered the humans who had survived, along with the Triforce, onto a plot of land and sent it into the sky. She positioned a heavy barrier of clouds between the island in the sky and the land below to protect the humans and the Triforce. [break][break] The goddess and the remaining tribes, along with the chosen hero battled on the surface for their lives against Demise. They were victorious and they sealed him away. [break][break] The land was saved, but the seal that kept the Demon King imprisoned was weak. In an attempt to destroy Demise, the goddess Hylia tried to use the power of the Triforce. However, a goddess cannot use its wield its power. Thus, the goddess Hylia decided to renounce her divinity and be reborn as a human. [break][break] With Hylia's passing, Impa of the Sheikah tribe was entrusted with watching over the sealed prison of the Demon King until she returned. Impa is famous among the Sheikah clan and is now a common name for their tribe.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 3,900 YEARS AGO - THE CYCLE BEGINS (SKYWARD SWORD)
The plot of land Hylia sent into the sky became known as the Isle of the Goddess. The islands in the sky where the surviving humans dwell became known as Skyloft. There, the humans lived with guardian birds, knwon as loftwings, given to them by Hylia. This world, as the timeline progresses has become abandoned, being now known as the ancient city in the sky. [break][break] Only a few individuals on the surface knew about the existence of the goddess and Skyloft. After a few thousand years, their story was forgotten and became legend. Depictions of the Triforce and what would later be known as the sage medallions can be seen on the ceiling of the entrance to the Temple of Hylia - now known as the Temple of Time, since Rauru has built over it. When the land was split from the surface, it caused the temple to crack and split as well. It was never fixed, even when it was in use. [break][break] As the seal of Demise, the Demon King, began to weaken, a human girl was born. That girl was named Zelda, and she was the goddess Hylia reincarnated. In that same time, the spirit of the hero who fought in battle under the goddess was then reincarnated into a young lad named Link. Destiny would have it that the two would grow very fond of each other so that Link would go to the ends of the earth to protect his best friend - that is the nature of the unbreakable spirit. In that moment, a cycle was created and it would be fate that the unbreakable spirit of the hero would always be devoted to the reincarnation of the goddess Hylia. [break][break]
CREATION OF THE MASTER SWORD
[break] The sword kept inside the Statue of the Goddess on the island, is an ancient sword known as the Goddess Sword. The goddess Hylia left the sword and its spirit, Fi, to guide the new Hero. The sword and its legend have always been protected by ancient members of the head family of Skyloft. Legend had it that when evil returned to the land, the sword will begin to glow and can be drawn by the chosen hero. [break][break] After Zelda had disappeared, Link was guided by Fi to find her. Having to discover the true hero inside himself, Link was forced to go through a number of trials to unlock blessings on the sword, eventually having it blessed by Zelda herself - creating it to be a blade that no evil can touch - the Master Sword. [break][break] Link was then granted access to the Legendary Triforce. He became worthy of its omnipotent power upon the completion of his trials. He was granted his wish - the Statue of the Goddess returned to its former place in the sealed grounds, where it destroyed the Demon King Demise. [break][break] Unfortunately, though he was killed in the present time, he still existed in the past. Demise's follower had then kidnapped Zelda to revive him once more. Link then had to battle him one last time before successfully sealing him away. Upon his termination, the demon's hatred was absorbed and sealed into the Master Sword and peace returned to the land. Humans descended from Skyloft and returned to the surface.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 2,400 YEARS AGO - THE SACRED REALM IS SEALED//HYRULE ESTABLISHED
The legend of a supreme power spread throughout the land, whetting the appetites of those who would possess the Triforce and inciting vicious threats between them. Paranoia spread of this rumor, and the first sage of Light, Rauru, constructed the Temple of Time, which contained the only existing entrance to the Sacred Realm, where the Triforce was located. With power stronger than both time and the Master Sword, Rauru sealed the Sacred Realm. The pedestal holding the Master Sword was closed behind the Door of Time, and the keys were protected by their respective people. [break][break] The Triforce was placed within the Light Temple in the Sacred Realm, which was now isolated from Hyrule. Protecting the Triforce of Light, Rauru became the guardian of the power of the Gods. [break][break] The descendants of the goddess Hylia, who was reincarnated into Zelda, established the kingdom of Hyrule and became Hyrule's Royal Family. In order to protect the Triforce, Hyrule Castle was built in the center of Hyrule, where the temple of Time was located. The royal family watched over the Triforce, keeping its existence unknown to others. [break][break] Many members of the royal family were born with special powers because of the lineage that connected them to the goddess. Princesses were repeatedly given the name Zelda, a name that came from the historical legends.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 1,400 YEARS AGO - LABRYNNA/HOLODRUM ESTABLISHED//MINISH CAP
In the first major event to happen since the kingdom of Hyrule was established, the world was engulfed by evil beings and shrouded in darkness. It was then that a tiny Picori descended from the sky, bringing a golden light and a sword. Using the sword, the Hero of Men sealed the evil beings away in the Bound Chest and brought peace to the world again. The golden light was known as the Light Force. [break][break] After sealing away the evil beings, the royal family of Hyrule became the careful overseers of the sword, which became known as the Picori Blade. Furthermore, the royal family kept the existence of the land of the Picori, the Minish Realm, hidden. [break][break] During the hundredth year of the Picori Festival, a young man named Vaati was the victor. Vaati believed that the Light Force was in the Bound Chest. He broke the blade to unseal the chest and found that it did not contain the force at all. The evil that had been sealed inside poured forth from the chest. [break][break] A young boy named Link was forced to then take up arms, chosen by the Picori Sword as it was pieced back together and then went on his journey to stop Vaati as the Princess was turned to stone. Collecting four elements, Link then placed then upon the sacred pedestal in an elemental sanctuary. The Picori Blade became infused with the sacred power of the elements and transformed into the Four Sword, which gave the wielder the ability to create four identical copies of himself. It was then revealed that the Light Force dwelled within Princess Zelda. [break][break] In one final battle, Link was able to defeat Vaati. [break][break] During this time, two rivaling nobles, Nessa and Ambi had gone separate ways to establish their own cities, which eventually had become the kingdoms of Holodrum and Labrynna.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 1,200 YEARS AGO - THE RESURRECTION OF VAATI (FOUR SWORDS)
Peace was fleeting in Hyrule. Vaati, presumed dead, suddenly reappeared, and the terror returned to the land. Vaati occupied the Palace of the Winds and kidnapped every beautiful young woman in Hyrule, one by one. That was when the Hero, carrying the legendary Four Sword, appeared. tapping into the swords power, the hero's body split into four, and the combined power of the Heroes was enough to defeat Vaati. Vaati was sealed in the Four Sword and enshrined in the Elemental Sanctuary.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 1,000 YEARS AGO - HYRULE KINGDOM IN CHAOS (OOT AND MM)
The war in Hyrule raged unabated for countless eras. In the midst of the confusion, a lone woman fled the fires of war, babe in arms, and escaped to the Forbidden Forest. She entrusted her child to the spirit of the Kokiri Forest, the Deku Tree. The Deku Tree, sensing that the infant's destiny was intertwined with Hyrule's future, took the child in. Once the child's mother had breathed her last, the babe was raised a as Kokiri. The boy was named Link after the chosen hero - for that was who he was meant to be. The fighting was eventually quelled by the King of Hyrule, and the entire land was unified under his Kingdom. [break][break] The scars of war faded from Hyrule, and it seemed that, at last, the world was at peace. Ganondorf, leader of the Gerudo, the people of the desert, once again swore fealty to the King of Hyrule. However, Ganondorf's true aim was the Triforce, said to lie somewhere within the Kingdom. Young Princess Zelda had foreseen that he would bring a great darkness, though her father did not believe her. [break][break] After the young boy named Link had opened the Door of Time and took arms of the Master Sword, he was put into a deep sleep for seven years. Ganondorf, who had secretly followed him into the temple had then invaded the Sacred Realm to lay his hands on the Triforce. However, only the Triforce of Power remained, as the Triforces of Wisdom and Courage had scattered, seeking those with the ability to wield them. [break][break] When Link had awoken, he was an adult. When Princess Zelda played her harp, she imparted her wisdom to Link, instructing him to break the curse on each of the temples to awaken the sages. After awakening each of them, he had then set forth to battle Ganondorf. After defeating him, the sages then sealed him away in a void within the Sacred Realm. Link is then returned to his normal time as a child. [break][break] Now aware of the consequences of Ganondorf invading the Sacred Realm, Zelda entrusts the Ocarina of Time with Link as he sets off in a journey, leaving Hyrule and venturing into the parallel world of Termina. While he is away, the predictions had come true and Ganondorf had attempted to to break into the Temple of Time, waging war with the Hylians as he and his Gerudo forces demolished the city, leaving it in ruins. This resulted in the Gerudo Hylian War. [break][break] After the destruction of not only the Castle Town, but as well as Lon Lon Ranch and Kakariko Village, the Spirit Sage Nabooru (who had betrayed Ganondorf) had given plans to the Hylians and the newly established Knights Order of Snowpeak to invad Gerudo Valley, turning a tide of war and expelling the Gerudo tribe and an attempt at executing Ganondorf. The Triforce of Power had still resonated with him, and as such, in a last moment of fear, the sages had banished Ganondorf to the Sacred Realm and attempted to shattered the Mirror of Twilight. During this exile, Ganondorf was able to murder one of the sages - the forest sage, Saria. [break][break] With Castletown left in ruins, the Royal family and the rest of the Hylians had decided to rebuild the castle town in a different location, leaving the city in ruins, as well as the Temple of Time. Due to the fear of the Sacred Realm being invaded, the temple is still watched by the Royal Family closely. [break][break] When The Hero of Time had returned from Termina to a ruined Hyrule, he seeked out Princess Zelda to find out what had happened. Since the hero was not remembered for his hardships to defeat Ganondorf, the Hylians did not recognize him for his heroic deeds. Rather than dwelling on this, he had decided to follow in his family's footsteps and became a knight. He asked for Zelda's hand in marriage, having children with her - one of which ended up marrying Malon's children. The two had relocated, creating the Ordon Village.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 800 YEARS AGO - THE TWILI-HYLIAN WAR (TWILIGHT PRINCESS)
In his time of exile, Ganondorf was sent to the Twilight Realm. There, the Demon King granted the ambitious Zant magical powers and began plotting to unite the world of light with the world of shadow, creating a single realm known as the Dark World. [break][break] Zant's influence steadily increased. Clouds of darkness covered the Twilight Realm, and the Twili began transforming into demons. Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World. [break][break] The peace that had reigned in the Light World for over two centuries was broken by Zant's army of Shadow Beasts. Zant, now known as the King of Twilight, launched an invasion of Hyrule, and Princess Zelda was faced with a decision. Would she allow the kingdom to be destroyed in fires of war, or would she surrender and allow Hyrule to fall under the domain of the Twilight? The princess chose the latter. [break][break] Across the land, the Light Spirits lost their light to the Twili. The Light World was gradually transformed into Twilight, and the people, not realizing what was happening, were filled with a shadowy fear. The Chosen Hero, Link (blood related to the Hero of Time), when touched by the Twilight was transformed into a beast. Midna immediately knew he would be the hero of legend and guided him through the dark world, slowly returning it to light. [break][break] After defeating Zant, Ganondorf was fully resurrected, sitting on the throne of Hyrule Castle. He launched his attack by taking possession of the Princess Zelda. Link then battled him for the Land of Hyrule and was successful, his spirit locked away into the sacred realm once more.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] 400 YEARS AGO - THE CALAMITY
When the new age of a hero and goddess emerged, they were set with an inexplicable amount of obstacles. With political discourse among Hyrule with the neighboring kingdoms of Labrynna and Holodrum emerged, power was taken from the shadows, which opened a portal to the Sacred Realm - unleashing monsters and demons of all sorts into the land.
In an attempt to subdue these monsters, vastly unprepared, the hero had fallen and and princess was forced to take matters into her own hands - praying to the gods. As a result, they cast away the hero and destroyed the Triforce. [break][break] Falling into obsession with bringing back the hero, who was now imprisoned in the Sacred Realm by the gods for his failure, the throne had been usurped by the Zoran Prince who was working with the evil goddess, Majora. Zelda made sacrifices to her divinity in order to bring Link back to the Realm of Light, and they were forced to fight a battle that seemed unwinnable. [break][break] As the princess did everything she could to rekindle her connection with the goddess, more darkness spread over the land, which would result in the ultimate battle between Hylia and Majora. Unfortunately, because of this, they had accidently revealed and destroyed the tomb of the Demon King, unleashing his blight across the land, and causing the next calamity. [break][break] This Calamity destroyed the isle - Hyrule, Labrynna, and Holodrum were all left to ruins, while few survived. In one last effort to protect her people, Zelda sacrificed herself, casting a bubble around Hyrule to keep the blight out, but monsters still lurked. The surviving population was left scattered and afraid, as deadly monsters took force across the land.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] PRESENT TIME - plot
Everything below, until present time, is important information for all users to read, as it is all major events that have happened in the lifetimes of your characters.
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] a legend begins
The legend began when centuries ago, there was once the magnificent kingdom of Hyrule. Along with her chosen hero, they fought many battles--more than most of their previous incarnations--only to struggle to keep the kingdom afloat. Unbeknownst to them, dark forces were at work as the demon king slowly brewed its power in the shadows, waiting for the perfect moment to attack--when the Triforce was shattered. [break][break] Fighting to keep control of the kingdom as usurpers and monsters attempted to take what belonged to Hyrule, Zelda was forced to make the ultimate sacrifice in order to keep Hyrule safe from the calamity that followed. The hero had fallen in an attempt to subdue the great demon king as he spread his blight across the land. [break][break] The city was destroyed. The land took devastating blows that spread out across the isle, which decimated neighboring kingdoms into ruin. Labrynna and Holodrum fell along with Hyrule, and the princess was left with no other choice, but to sacrifice herself to create a ward around their borders, keeping the hyruleans in, and all others out. The cycle had officially broken. [break][break]
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] a darkness overcomes
With the Triforce destroyed, and the cycle broken, monsters now plague the fields and forests across the land. Survivors were forced to take refuge together as they salvaged what they still had, building small settlements to keep monsters away. [break][break] Four centuries have passed since the princess gave her ultimate sacrifice, and no hero nor goddess incarnate has shown face--and even if they would have, they would never have known. With the triforce destroyed, they no longer hold connection to that divine power that sets them apart from the common population. [break][break] With no kingdom, and no way to leave Hyrule due to the Goddess Barrier placed on the land, those who now walk these lands live in villages across the map. Monster hunters have become commonplace, as it is a good way to make gold and keep humanity safe. [break][break] The fate of the land now rests upon all of us, and what we choose to do with what we are given.
information on traits and history of each playable race
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[attr="class","Vgentext"] Below is information on all of our playable races on the site. This page may be updated in the future as events and arcs pass, allowing players to choose new races. Please keep in mind that any information on characteristics is simply suggested, however not required. [break][break] Keep in mind that these are the only races we are allowing right now. We will not accept any characters of a different race even if it is an existing race within the Zelda Canon. In the future, we may look into expanding this list once the site grows! [break][break] Keep in mind, the base requirements of a character created are one magic slot and one weapon slot. Depending on the race you choose, you may receive extra magical perks.
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[attr="class","Vcanonname"]HYLIAN/HUMAN
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[attr="class","Vgentext"] HYLIANS: Descended from the people who lived among the goddess Hylia long prior to the establishment of Hyrule as a kingdom, they are a magic race with pointed ears who have inherited the blood, powers and abilities of their ancient ancestors. The most famous Hylians are the many heroes and princesses that share the same name as one another, the latter being of blood relation and naming tradition. [break][break] Hylians were the first race to establish organized civilization in ancient Hyrule many years after the events of Skyward Sword upon the world formerly known only as the Surface. As time has gone on, the divine blood within a hylian slowly began to fade, which caused many to lose their "pointed" ears. It is said that the more pointed the ears are, the more hylian heritage is in a family's heritage. [break][break] HUMANS: Humans are for the most part identical to Hylians, with the sole exception being their small, rounded ears in contrast to the Hylians' pointed ears. As it is often said that the Hylians' long ears allow them to hear the voice of the gods, it can be assumed that Humans do not possess this same ability. The origins of Humans and their relationship to Hylians is, as explained before, is their heritage to the origin of the ancient hylians dwindling overtime. [break][break] Humans are seldom seen in contrast to the more prolific, dominating Hylian race. Nonetheless, round-eared Humans are more common populous in lands that exist outside of Hyrule. [break][break]
Because Hylians are naturally magical, they have one extra magic slot.[break][break] Because of how common humans are, they do not bare any magical perks, however receive one extra weapon/item/pet slot in any of those categories.
[attr="class","Vgentext"] Zoras were once a fish-like race, but have evolved to look much more human. They are normally found in or near large bodies of water, but very rarely stray far away from them. In Hyrule, Zoras used to live in the Zora's Domain, a large cavernous fountain that is connected to the Zora River, which flows directly to Lake Hylia; it is common to see Zoras within these areas as well. They are fantastic swimmers and can breathe underwater. [break][break] Zoras, however, do not solely live in fresh water, but can also thrive in salt water. They are much more diplomatic, considered to be pompous, of "high class", and a sophisticated race that enjoy pageant lifestyles of prim and proper fashion. [break][break] Zoras are also known to have long lifespans, with a Zora in Zora's Domain stating that he is over 130 years old while still looking young. Zora children age in such a way where even as young adults they can still appear to be children before reaching a growth spurt. Younger Zoras speak more informally than their elders. As Zoras age, they hold themselves to higher standards of speaking as a matter of pride. [break][break] Please add the following to your magic area if you choose to become a Zora: [break][break] + [b]Gills and Fins:[/b] Zora are able to breathe underwater without the help of blue dye or a breathing apparatus. [break][break] + [b]Swim Champions:[/b] All Zora swim at ease underwater. They are fast, able to fit in narrow spaces, and can outmatch any other race in the water at ease. [break][break] - [b]Weak to Electricity:[/b] Zora are not very strong against electricity - especially since it spreads like wildfire in water. It can be fatal if exposed to enough, and they will take much more damage than other races.
SKIN: Commonly pale colors, appearing ghostly or fair skinned.
EYES: Commonly blue, green, or purple
HAIR: Commonly blue, green, black, or white
LIFESPAN: About 500 years
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[attr="class","Vcanonname"]GORON
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[attr="class","Vgentext"] The goron race heils from a rock-like species that has become more humanoid overtime. They can be found in mountainous regions, however they are shown to thrive in any terrain, as they are lovers of travel. In Hyrule, the gorons used to reside in Goron City on Death mountain, a large underground city within the walls of an active volcano. They are able to thrive in intense heat and have hardy skin that acts as protection. [break][break] [break][break] Gorons pride themselves in strength and reputation - often challenging each other in combat as a way to earn respect and prove themselves to be goron champions. For many years, the Gorons and Zoras did not get along. It wasn't until the calamity, in which they set aside their differences. [break][break] Please add the following to your magic area if you choose to become a Goron: [break][break] + [b]Fire Resistance:[/b] The goron race reside in hot climates, and were once a race of stone, making them immune to the touch of flames. [break][break] + [b]Tough Skin:[/b] Because of their evolution from a stone race, the goron people still retain a tough skin that allows protection from blunt weapons. [break][break] - [b]Weak to Water:[/b] Gorons do not bode well with water (however this does not mean that they cannot swim!) and will take extra damage from water type magic.
SKIN: Dark earthy colors, such as dark brown or tan.
EYES: Commonly brown, black, or amber
HAIR: Commonly brown, black, or red
LIFESPAN: About 200 years
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[attr="class","Vcanonname"]SHEIKAH
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[attr="class","Vgentext"] The Sheikah are a humanoid race, bearing great resemblance to hylian humans in both appearance and magical capacity. The Sheikah, however, are known for their distinctive red eyes and pointed ears, which they share the latter with the Hylians. Despite physical similarities, the true relationship between the Sheikah and Hylian race is unknown. For example, the alter ego of Princess Zelda in Ocarina of Time is a Sheikah named Sheik, who possesses the red eyes that are exclusive to the Sheikah race. [break][break] The Sheikah were originally chosen by the Goddess Hylia to serve as guardians, and have been highly devoted to the Royal Family of Hyrule, her reincarnation's descendants, since the inception of the tribe. Various incarnations of Princess Zelda are often protected by different Sheikah women who share the name of Impa. Often Impa is shown to be very protective and concerned for the safety of the Princess. [break][break] The Sheikah were nearly wiped out defending the Royal Family of Hyrule during the Hyrulean Civil War. Kakariko Village was once a Sheikah settlement before Impa, who was born and raised there, opened it to "the poor folk" of Hyrule. Because of the royal bloodline's decline over the last few centuries, Sheikah have found themselves more reserved and without purpose, keeping Kakariko as a strictly sheikah village and rarely allowing outsiders in. [break][break] Sheikah are known for their incredibly old ages, appearing to be able to live for centuries. It is said that the longest living Sheikah lived to be 5,000 years old, however there is no actual proof of this, nor has any living sheikah of this age lived that long. They are able to see in the dark with their scarlet eyes, and can see through most illusionary magic. [break][break] Please add the following to your magic if you choose to become a Sheikah: [break][break] + [b]Night Vision: [/b]All Sheikah are able to see in the dark if they possess crimson colored eyes; however, they will glow in the darkness, making Sheikah a target for attacks if the others cannot see in the shadows. [break][break] + [b]Lens of Truth: [/b]Sheikah have a natural ability to resist illusionary magic of equal or lower rank of their arcane trait. [break][break] + [b]Weak to Light:[/b] Sheikah are weak to light attacks due to their natural ability to thrive with shadow based magic. Due to this, they will take extra damage to light magic.
EYES: The most common signature of the Sheikah race is their piercing red eyes
HAIR: Pale hair, such as platinum blonde and white are most common
LIFESPAN: About 1,000 years
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[attr="class","Vcanonname"]GERUDO
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The Gerudo are a desert-dwelling folk, being indigenous to the Gerudo Valley where they congregate in the Gerudo's Fortress as merchants. A rather peculiar aspect of the Gerudo is that the race consists almost entirely of women, with a male being born only once every hundred years. This male is destined to become their king. When there is no male to be their king, the Gerudo are led by a chief with the position passed on from mother to daughter. The exact nature of this phenomenon is never explained. The lack of males among the Gerudo is countered by them taking boyfriends from other races, however their children never take on the other race's traits. Married Gerudo do not typically live within the walls of Gerudo Town, but they enter to sell their wares at the market. [break][break] Generally, the Gerudo have been shown to be a reclusive race that does not take well to outsiders on their territory, which in Hyrule constitutes the whole desert area; but since the calamity, they have allowed refugees, male and female alike to seek haven within their borders. Being a warrior race, they are well apt at combat, and have been shown to use weapons such as glaives and dual scimitar swords. Some members of the race have also been shown to possess magic, namely Ganondorf and the Gerudo witch. [break][break] Archery and skilled horseback riding are highly regarded in Gerudo society. They also use sand seals, animals native to the Gerudo Desert Gateway, to get around the desert. Sand seals are not exactly ridden; rather, one surfs on a shield behind the animal while a rope keeps them tethered to it. [break][break] Please add these to your magic area if you choose to become a Gerudo: [break][break] + [b]Super Strength:[/b] Because they are tall warrior women, they are very strong and able to fight back at equal or stronger strength of warrior men. [break][break] + [b]Heat Resistance:[/b] The Gerudo live in the desert, and have thrived in it for centuries. Because of this, they are able to withstand the scorching heat of the sun - this does not, however, give them resistance to fire.
SKIN: Typically ranges from dark tones to a sun kissed tan.
EYES: Commonly amber or green
HAIR: Commonly brown, black, or red
LIFESPAN: About 100 years
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[attr="class","Vcanonname"]KOKIRI
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The Kokiri are small child-like beings that inhabit the Kokiri Forest, as they compromise the land there with planted houses on its acres and within its borders. The Great Deku Tree grants each Kokiri a Fairy, which watches over the Kokiri. [break][break] The Kokiri are an ageless race that takes the form of human children. Like Hylians, they possess long, pointed ears. Despite their agelessness, Kokiri are still mortal beings that may be killed. [break][break] Through some unknown process, the Great Deku Tree gave life to the Kokiri. It was said that the Kokiri die if they leave the forest, however it is possible that the story is told only for general safety to prevent Kokiri to leave and be killed because of the monsters outside the Kokiri Forest. [break][break] If a Kokiri child wanders too far from the Kokiri Woods and becomes lost, sometimes they become skull kids. It isn't uncommon to see skull kids wandering about the lost woods, and it is safe to assume they were once kokiri who wandered too far from home. It is possible to play as a skull kid - you would simply be listed as a kokiri. [break][break] Please add these to your magic if you choose to become a Kokiri. [break][break] + [b]Eternal Youth:[/b] The Kokiri are forever in the appearance of children or young teens, and are agelessly immortal. They can, however, be killed by others. [break][break] + [b]Guardian Fairy:[/b] All Kokiri are accompanied by a Guardian Fairy that acts as a companion for your character's journey. They are not playable races (yet), so they are controlled completely by the Kokiri player. If your character should fall, you can use your fairy to resurrect yourself. Doing this, would permanently lose your fairy guardian. [break][break] - [/span][b]Weak to Fire:[/b] Kokiri are woodland children, and have a weakness to fire. They will take extra damage from fire based attacks.
LIFESPAN: Immortal, but can die of injury or sickness.
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[attr="class","Vcanonname"]TWILI
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The Twili are descendants of a tribe of Sheikah referred to as Dark Interlopers or Insurrectionists, who eons ago were condemned to the Twilight Realm by the Golden Goddesses of Hyrule as punishment for their misgoverned attempt to use magic to claim the Triforce. Their old magic became known as the Fused Shadow, a powerful instrument. However, during their failed attempt to conquer the Sacred Realm, their Fused Shadow was split into four pieces and scattered throughout the Twilight realm and Hyrule. [break][break] The tribe lived and evolved in the Twilight Realm for centuries in isolation, mere shadows of what they once were, as over time they grew used to their surroundings and came to accept their fate. While some learned to love the beautiful peace that can be found only in Twilight, it drove other inhabitants mad. [break][break] After centuries of rule, the Twilight Princess Midna became just one of many rulers in a long line of royalty. It was around this time that a rebel force grew from within the Twilight, spearheaded by Zant. It is revealed that Zant believed that he was next to become Twilight ruler, but the position was passed over. In a terrible fit of rage, he used the power of his false-god Ganondorf to transform most of the inhabitants of Twilight into monsters and, as a form of humiliation, transformed Midna into an imp creature. Midna's only hope was to find the magic of her ancestors, the Fused Shadows, and use it against Zant to save the realm and her people. [break][break] Please add these to your magic if you choose to become a Twili: [break][break] + [b]Shroud:[/b] Twili have the ability to become one with the shadows around them, making them masters of stealth. They can hide in a shadow of any size while they are in the Realm of Light. [break][break] - [b]Weak to Light:[/b] Twili are vulnerable to light based attacks and sunlight, taking extra damage from those kinds of magic.
SKIN: Pale tones such as white, gray, blue, and sometimes, rarely jet black
EYES: Commonly red, yellow, or other warm colors
HAIR: Commonly red, yellow, or black, however many colors have been shown overtime
LIFESPAN: About 1,000 years
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[attr="class","Vcanonname"]RITO
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Rito are a birdlike race that has evolved to become more Hylian in appearance, however they will grow wings either upon their back or across their arms. There are Sky dwelling Rito and Mountainside Rito, and both are very proud and pompous. They do not see eye to eye of their various culture differences, and see each other to be inferior to themselves. [break][break] Rito are also very arrogant about their cousin race - the Zora, seeing them as the lesser of evolutions and outcasting them as annoying and unimportant to their own culture and diplomacy. [break][break] Please add these to your magic area if you choose to become a Rito: [break][break] + [b]Flight:[/b] The rito possess the ability to fly due to their feathery wings. [break][break] + [b]Heat Resistance:[/b] Perhaps because of their previous home to volcanos in the past, the rito find it easy to live in hot climates.
Fairies all range in culture depending on where they are from. Fairies will vary in which duties they choose to receive - many choose to become sprites of the forest, guarding their respective woody terrain from outsiders and enemies. Others choose to accompany the Great Deku Tree by becoming a guardian of a Kokiri. Others simply roam about, having all forms of duties based on what their queen asks of them. [break][break] Please add these to your magic if you choose to become a Fairy: [break][break] + [b]Healing:[/b] Fairies possess the ability to heal wounds over an amount of time. The more posts spent healing, the more of the wound is healing, depending on the severity of it. Fairies can also give up their lives to resurrect a fallen ally. [break][break] + [b]Flight:[/b] All fairies have the ability to fly. [break][break] - [b]Weak to Darkness:[/b] While Fairies can use their small form to light up the shadows, they take more damage from dark magic attacks.
SKIN: Ranges from natural colors to vibrant colors
EYES: Vibrant colors
HAIR: Vibrant colors
LIFESPAN: Immortal, but can die of injury or illness
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[attr="class","Vcanonname"]minish
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Minish are woodland natives. They came from the Minish Realm long ago, when monsters threatened mankind, and gave the Hero of Men a Sword of unparalleled power: the Picori Blade. They also left behind the Light Force for the Royal Family. Every one hundred years, the Minish Door, a doorway between their world and the world of men, appears in the Hylian ruins of the Lost Woods. [break][break] Because they generally hide themselves from humans, they have the ability to shrink down very small or to change form into the animal which they represent in their humanoid form. They appear almost identical to humans aside from having animal-like features such as ears and a tail. Common minish folk include foxes, cats, wolves, lizards, and goats, however there are many of other animal species as well. [break][break] Please add these to your magic if you choose to become a Minish: [break][break] + [b]Sizeshifting:[/b] The Minish are able to shrink down to the size of ants and back on a whim. [break][break] + [b]Animal Transformation:[/b] The Minish can freely switch back and forth between their humanoid form and their animal form. Please be sensible with your animal. [break][break] + [b]Animal Senses:[/b] Anything that the animal would gain is also given to the Minish. [break][break] - [b]Animal Senses:[/b] That being said, they still have all the vulnerability of animals.
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[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] member expectations
We're a family! Let's make sure we all make any newcomers feel welcome and invited onto our humble little site! The main priority is to have fun and make friends.
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[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] posting in character
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[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] consequences for rule breaking
If a member violates a rule, they will receive a warning. A warning has to be clearly spoken. In example: "This is a warning," should always be added into telling the member to stop. If a member violates a rule after being warned, your first punishment will be as followed:
You will be sent to "Fort Asshole" in the discord for every time you act up in the chatroom. However long you stay in there is up to the staff member. Members on this discord are unable to post in any of the channels. You will still have access to the site board.
If a member continues to misbehaves, it is up to the staff member to resolve the issue by following our basic offense bans. This will relinquish access to the discord, as well as site board as following:
First offense ban: One Hour Ban
Second offense ban: 24 Hour Ban
Third offense ban: 72 Hour Ban
Fourth offense ban: Site Ban across all linked accounts
[break][break]Deliberately and repeatedly disrespecting the Staff can and will earn you a permanent IP ban regardless of the number of offenses. If Staff violate the rules, they will be stripped of their position immediately without warnings, then get treated as a member. If staff violates rules, they don't deserve to be staff.
This is a freeform slot for anything about your character's history. Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
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Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
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Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
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[attr="class","Vappfreeformhdr"]Inventory
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SPELL OR ITEM NAME: Either start with ONE MAGIC SLOT or ONE UNCOMMON WEAPON. Unless you are Hylian, in which you get 2 SLOTS (interchangeable between magic and weapons) or are Human and start with NO MAGIC and TWO WEAPONS. This is where you go into detail about your spell/weapon. Try to be as specific as possible about all effects, size, and other adjectives. [break][break]
RACIAL ABILITY: All races have innate talents and abilities. Go to this page and then copy and paste the available abilities into this space. [break][break]
You may post to reserve your face claim before or after approval.
You may reserve up to three face claims per character.
Please note that if you reserve your claim before application completion, it will become void after 2 weeks of unapproval. If your approved character becomes inactive for more than 30 days, your face claim will be up for grabs once more.
No human face claims. Please only use cartoon/anime/art. You may use canon claims from any of the games, aside from Princess Zelda due to Canonicity issues.
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[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] #, A, B, C, D, E
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] F, G, H, I, J
FATE FRANCHISE,scathach (lancer & caster) as @reserved FIRE EMBLEM,m.byleth as Folt FIRE EMBLEM,f.byleth as @reserved FIRE EMBLEM,seiros/rhea as Galatea FINAL FANTASY XIV,ryne as Aelin FOR ALL TIME,emerald as Nex GENSHIN IMPACT,eula as Rizali GENSHIN IMPACT,jean as Lailah
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] K, L, M, N, O
LEGEND OF ZELDA,link as Jade LEGEND OF ZELDA,midna as Midna LEGEND OF ZELDA,onox as Blader LEGEND OF ZELDA,paya as NOVA LEGEND OF ZELDA,riju as Artemis LEGEND OF ZELDA,sidon as DEBISIS LEGEND OF ZELDA,zelda as Navi
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] P, Q, R, S, T
TALES OF XILLIA,gaius as Asura TOUKEN RANBU,kasen kanesada as Pan
[attr="class","Vgenoptionalhdr"][attr="class","ion-chevron-right"] U, V, W, X, Y, Z
WITCHER,geralt of rivia as @reserved SERIES NAME,character name as @tagname SERIES NAME,character name as @tagname
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[attr="class","Vgentext"] [blockquote][b]SERIES ALL CAPS,[/b] [i]lowercase claim character[/i] as @user[/blockquote]